Lean Construction Ireland Annual Book of Cases 2021 36 l f 2 Company Overview ARUP arup.com Overview & Background to the Lean Initiative Founded in 1946,Arup is an independent firm and one of the largest multidisciplinary consultancies in Ireland.Arup’s designers, planners, engineers, project managers, consultants and technical specialists work across every aspect of today’s built environment.With offices in Dublin, Cork, Belfast, Limerick and Galway, Arup provides a broad range of professional services – from designing buildings and infrastructure, to harnessing digital insights and providing strategic advice. Globally,Arup has more than 17,000 specialists working on projects in over 140 countries.Arup is committed to using expertise, creativity, and innovation to shape a better world. Enda Kirwan Author The ImmersiveTechnology team at Arup uses design data to create visual models of building and infrastructure projects to aid communication, engagement and decision-making processes when interacting with investors, policy makers and the public. Using real-time game engine software, the team currently utilises all aspects of interaction design within extended reality (XR) to create user-friendly experiences. Our approach is fluid – we often use technology and techniques from industries outside of AEC (Architecture, Engineering and Construction) to showcase the best of project design data and offer clients a new perspective on their projects. Key benefits of immersive technology: • Unlocks the potential for multidisciplinary collaboration • Strengthens bids and communication of design ideas • Uses lean methodologies to help make more informed engineering decisions • Facilitates better planning throughout the project lifecycle • Enables safer training of field teams • Improves project coordination efficiency • Optimises the operation and maintenance of BIM models Immersive technologies enable projects to be presented in a holistic, dynamic and visual way, improving overall quality of projects and services before designs are made a reality, and crucially, before mistakes may be ‘built-in’. Presenting the highest standard of work to our clients is a fundamental part of what we do. Case 7 Case Study Title: The Lean Approach to Immersive Technology at Arup Lean Initiative Undertaken – Lean Thinking, Tools, Techniques In 2018, in line with the digital transformation of the construction industry, we started looking for new ways to improve project efficiencies and deliverables. Our teams were having difficulty visualising 3D environments in complex projects – design is ultimately about a full sensory experience, something that is hard to predict or model when relying on 2D drawings alone.We realised digital techniques presented an opportunity for improved coordination, design team communication and collaboration, which would help cut down on time and costs spent on rework and resolving of issues. Extended reality technology and tools allow designs to be taken off the page, enabling prospective owners, developers and users to explore and understand different design options whether they are for a new road, train route, bridge, building, public space, cycling lane or bus route – the options are endless. Colleagues in the London office had been working with extended reality tools for quite some time.They had developed a virtual space where engineers, technicians and designers could fully interact and collaborate with their designs and project teams, and were using the space to turn the design and engineering process into an experience that non-experts could understand and participate in.Collaboration with this team gave us the full understanding needed to share the skills from the UK to Ireland and our other offices across Europe. Convinced of the benefits of immersive technology,we established an ImmersiveTechnology team and invested in the hardware with a new extended reality facility, the HIVE (Human ImmersiveVirtual Environments),being built in the Dublin office.The HIVE is equipped with a high-powered rendering PC, two large 4K screens, virtual reality head-mounted displays with motion tracking, a lighting wall, bespoke furniture and controlled lighting with motorised blackout blinds. See Figure 1. The success of the HIVE depended on buy-in from design teams. It was promoted throughout our offices in Ireland and globally as a collaborative, real-time immersive space for innovation, one that would enable teams to navigate buildings or transport infrastructure without leaving the office. Lighting designers could demonstrate the environmental impacts of lighting in areas of conservation. Importantly, through virtual and augmented realities,we could now Michael Galbraith Author
RkJQdWJsaXNoZXIy MTIzMTIxMw==